Warp Drive

Tuesday, January 21, 2014

Game Over Day at Gridline Games

In all my years of writing, no story has been more difficult to explain than the A Day at Gridline Games stories. In essence, they are satirical takes on office life, often based on real life experiences encountered during Space Ruckus: The Great Invasion's development. A game project of mine that was perhaps troubled from the very start, with too much ambition and not enough resources to actually make it happen. Working with and keeping together the team necessary to produce Space Ruckus was often a nightmare scenario. In one notorious case, a musician left the project in a fit of rage simply because I had recruited another composer to help with the soundtrack. In hindsight, I may have tampered with the sacred musician's code! In another particularly troubling case, a modeler began posting his Space Ruckus models on a public forum for all to see. This may not have been quite so bad had he let us know in advance, but he was soliciting feedback on a very important asset from a group entirely unrelated to the project. Ay, there were times when I just wanted to say, "SPACE RUCKUS IS CANCELLED!" Then, drop everything and dash off to Disneyland. Or any old place, really.


Highway to...

Friday, December 20, 2013

Happy Holidays!

Happy holidays from Space Ruckus and The Grig Post! May your holidays be bright and merry, and may all your heart's desires be met.

Space Ruckus' developers have moved on to other things over the years, but I am almost certain that they are together in spirit for the holidays. Be on the lookout for Micheal Cross' A Night at Camp Ravenwood in 2014: http://www.ravenwood-game.co.uk. Everyone else at camp will definitely be on the lookout! Micheal was and is the greatest concept artist in which Space Ruckus ever had, and his new game is sure to be a hit. If you happen to be in the mood for some awesome game and film music, also be certain to check out Aubrey Young's music site: http://aubreygyoungmusic.com. Aubrey once composed a few tracks for Space Ruckus, and they are still the very best in the project's collection. And for those that missed it, the Space Ruckus site received a face lift this year, but it had less to do with Space Ruckus itself and more to do with building a slightly better template for use in other places: http://www.spaceruckus.com. All things considered, it is still a prettier vault for all that old content!

As for Space Ruckus' very own Bill Grig, he looks on from Ralin V with a smile on his face. Peace has come to his and the Velorian people. All that war effort was really just a drain on both economies. Working together has accomplished so much more for both races. They have nearly wiped out all diseases! It would seem that the Velorians still do not care much for the Ralin V fleet's silly helmet design, though. You cannot win them all!

Peace to everyone this holiday season, and a very happy new year!

Friday, February 22, 2013

Farewell, 1UP!

I am saddened to hear about the closure of 1UP, and seeing as everyone else is writing a farewell blog, I thought that I would do the same. I have been a 1UP member for so long, I do not recall exactly when I began, but it looks like I only started blogging there in 2006. For some of you, 2006 is probably still a very long time ago. One of the curses of getting older is that time seems to fly by faster. Oh, look, it has already been 30 minutes since I committed to writing this!



Throughout the course of this wild 1UP train ride, I met a number of wonderful people. Some of which I am still in contact with! 1UP.com was always my first stop for gaming news. The cover stories were always informative reads, and a blast to give feedback on. Most of all, I enjoyed seeing the positive feedback to many of my own blogs. It helped encourage me to continue writing.

Farewell, 1UP! I will be thinking of you every time I open my web browser for news... or gain an extra life in Super Mario Bros. Just for you, I am going to touch the very top of that flagpole!

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