Warp Drive

Saturday, August 22, 2015

Nintendo Rhapsody (World 4: Trial Separation)

Nintendo Rhapsody is an ongoing story about how Nintendo, and video games in general, helped me through some of the harder times in my life. Each chapter, known as a 'world' in Nintendo Rhapsody, is rather self contained with introductions and conclusions.



World 4-1: He's Got an Attitude

Nintendo's undisputed reign over the Haley household was, for the time being, at an end. Just as Mario hung his hat for a well deserved rest, an edgy new platforming star was beginning his own adventure. Sonic, a mysterious blue hedgehog without a speed limit, was set to conquer far more than my television screen. In no time at all, I owned everything from Sonic the Hedgehog sleeping bags to plush toys to comic books. I would eagerly visit the nearby Ralphs supermarket each month to score a new issue. It was almost as exciting as the animated series. Adventures of Sonic the Hedgehog aired Monday through Friday at seven in the morning. Once I began attending Hillview Middle School, I had no choice but to record them onto VHS tape and watch them after school. Hillview was a whole new experience. There were an unnerving number of fellow students. Having been enrolled in non-public schools for many years prior, I was not prepared for the often twenty something students per classroom - or the fact I now had six classes a day. It was quite a bit to process. In retrospect, I always found smaller classes more focused and therefore rewarding experiences. One of those classes was, thankfully, a more intimate environment and it was there in which I began to take computers seriously. Previously, I saw them as rather dull educational instruments. I was assigned a floppy diskette and a desk terminal. My assignment was simple: Build and maintain a town in Maxis' SimCity. A town which continued to function whether I was present or not. It was like Quintet's ActRaiser, but without the action platforming stages. Computers were rad and all, but I really just wanted to get home and play the Sega Genesis.

Tuesday, August 11, 2015

Nintendo Rhapsody (World 3: Genesis)

Nintendo Rhapsody is an ongoing story about how Nintendo, and video games in general, helped me through some of the harder times in my life. Each chapter, known as a 'world' in Nintendo Rhapsody, is rather self contained with introductions and conclusions.



World 3-1: I Know Those Letters

In the beginning, there was the Magnavox Odyssey. Utilizing an array of on-screen lights and television overlays, it marked the start of a worldwide phenomenon. One of many smiles, tears and jeers. Twenty years later, the video game industry was a bustling business. With the increasing popularity of the Super Nintendo Entertainment System and Sega Genesis, a whole new phenomenon was just beginning. As for the rambunctious Haley bunch, we arrived home from Toys "R" Us with the SNES in tow. It was quickly decided the system would reside in my brother's room. I cannot say for certain if this was punishment for my wrongdoings at Murphy Ranch Elementary, but whatever the event, it was rather effective. I would next attend Barbara Dawson Educational Center, where I would finally learn to read and write. I have Diane to thank for her encouragement, persistence and unique approach to instruction. I recall one book reading session in-particular for its use of non-linear progression. Diane would come to a key point in the book's story and I would be faced with two or sometimes even three choices. Each choice had a page number written beside it. Diane would then turn to the page of my choosing to continue with the story. A "choose your own adventure" story in a world filled with stories fixed in stone. My mind was suddenly set ablaze. It would be quite a number of years still before I could write well, but she laid the foundation. I gradually became more proficient with practice of my own. I missed out on so many funny mistranslated NES games, but I had a plethora of dialogue heavy games to look forward to on the SNES. Of course, the first game to grace my brother's television screen was none other than Super Mario World - and it was good.

Monday, August 3, 2015

Nintendo Rhapsody (World 2: Back in the Cradle)

Nintendo Rhapsody is an ongoing story about how Nintendo, and video games in general, helped me through some of the harder times in my life. Each chapter, known as a 'world' in Nintendo Rhapsody, is rather self contained with introductions and conclusions.



World 2-1: Home Sweet Home

With the experience of The Diagnostic School behind me, I moved onward to Murphy Ranch Elementary. I remember ever so vaguely walking into school from the adjacent neighborhood. My mom would drop me off there by car every morning. It was one of the few times I did not take a bus to school while growing up. From the moment I set foot on the campus, I had a sense of not belonging. But that was of course a feeling I initially had with every new school. My home life would gradually return to normal. I was in that awkward phase between Teenage Mutant Ninja Turtles and Mighty Morphin Power Rangers. The Nintendo Entertainment System's reign, however, would continue for another year to come. Our home library was a bit limited, but thanks in large part to Blockbuster Video, we could play a different game each week. I also owe a debt of gratitude to my brother-in-law, David, for allowing me to borrow his gold plated copy of The Legend of Zelda. Of course, as would any true fan of Nintendo, I owned permanent copies of the Super Mario Bros. games - and Duck Hunt. Decades before the Nintendo Wii, I was firing at things on-screen with a pointer device. The NES Zapper was quite a marvel for its time. It was super exciting, but at the end of the day, all I really wanted to do was shoot the laughing dog.